Medium static forward firing weaponry but turrets or AI can take advantage of weapon placement for 360 coverage or all slave forward for a savage forward attack. Redeemer - less redundancy and range - would have to refuel more often so not so suitable for unsupported deep space ops.
Very high top speed but essentially unmaneuverable in this configuration (with wings swept back). Some minimal cargo capacity or space for two passengers. Powerful forward firing weaponry suite and one weaker top turret. Heavy armor and maneuverable for its size. Vanguard - high redundancy, long range without support or having to refuel. In theory there the Redeemer has more despite being tasked with crew carrying too. But the Vanguard isn't a fantastic 'battle constellation' anyway - not in terms of available hardpoints.